Brief
To create an experience prototype integrating Arduino (micro-controller) and sensor technologies to create a positive social impact.

Project time
March to June 2020, delivered remotely due to COVID

Process
Stage 1
Goal
       1. Identify an issue to tackle while learning coding language to control the Arduino and its components. 
       2. Created sketch concept prototype.

Insights from 5 interviews research: ​​
      • Users are getting used to bringing a bag since the plastic bag ban
      • When the user forgets to bring the bag, they will usually purchase some new bags and those bags are rarely used again
      • Users are more likely to purchase a plastic bag for retail shopping compared to grocery shopping
      • The purchased bags accumulate at home and end up being used only once
Stage 2
Putting the Processing coding language in use with electronic components. The design has been revised to dispense a bag when the user interacts.
Stage 3
Goal: Deliver a beautifully finished experience prototype demonstrating structural and electronic functionality.

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